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Satellite Propulsion High-Fidelity Renders

3D Design

For this project, I created detailed 3D renderings of Morpheus Space's electric propulsion system. Working closely with the engineering team, I ensured that the design captured the realism of the materials and textures, incorporating the intricate details necessary to accurately portray their product.

Role: Designer

Tools: Autodesk Fusion 360, Adobe Substance, Photoshop, After Effects

Realism & Precision

This project required in-depth research into each component and their associated materials and properties. My goal was to make the renders as lifelike as possible. By using Autodesk Fusion 360 for the initial 3D model and Adobe Substance for texturing and rendering, I created a high-quality visualization that mimicked the real product. 

Render: Left, Photo: Right.

Collaboration with Engineers

Throughout the design process, I worked closely with the engineering team to ensure that all aspects of the propulsion system were accurately represented. This collaboration allowed me to adjust the materials and lighting for a highly realistic effect, simulating how the propulsion system would look in various conditions.

Marketing & Conference Applications

The 3D renders and animations I produced were also essential for our marketing efforts. These visuals were featured at conferences, on our website, social media, and marketing collateral. 

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